In 2012, the Oculus Rift began its campaign on Kickstarter, a website where companies can basically ask fans to donate money to help fund a project, getting a reward for helping back them up (such as an accessory that others would have to get separately, for example). The Oculus Rift was developed by a company named OculusVR. OculusVR started in June 2012, and on August 1st 2012, they launched their Kickstarted campaign, hoping to develop the Oculus Rift VR device with the tagline "Step into the Game." They developed this device, at least initially as a gaming device, but, since being purchased by Facebook in 2014, they became the leading innovation for digital entertainment evolution. If VR was being talked about, most likely, the Oculus Rift was apart of the discussion.
Since then, the HTC Vive and PlayStation VR have surfaced, and have become leading brands of VR entertainment. They are pushing the boundaries of what to expect when using VR, whether it be playing video games or even creating simulations for educational or training purposes. Virtual Reality has come a long way since its inception, and it doesn't seem to have an end in sight. This could be the turn of the tide in technology, society, history, and entertainment. It's only a matter of time.