Steiger_Phil @warthog73 ?
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Chhiboo_Bhavesh wrote a new post, The UrbIndian Movement -|DOCUMENTARY|-, on the site UrbIndian Hip-Hop 9 years, 8 months ago
So, a terms worth of work here in a 6 minute long documentary video. Since March of 2011, my group and I have been working to put together a great story to really make this documentary pop. A lot of hard work, […]
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Bond Donald wrote a new post, Hometown Grown Documentary, on the site Hometown Grown 9 years, 8 months ago
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Bond Donald wrote a new blog post Game Ideas Donald Bond in the group
User Interface: 10 years, 5 months ago
1. Titled “Don’t Die.” It is a side scrolling adventure game where the player follows a story and makes choices. Most decisions are action based, so instead of choosing dialogue options, the player would decide […]
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Gonzalez, Rogelio wrote a new blog post 3 Game Ideas by Rogelio Gonzalez in the group
User Interface: 10 years, 5 months ago
1- Text adventure where the player plays as a European conquistador on a ship and he has to hire a crew, explore the ocean, and eventually find a new trade route to India. At the same time the player must avoid […]
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Bond Donald wrote a new blog post User Interface Critiques in the group
User Interface: 10 years, 5 months ago
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Gonzalez, Rogelio and
Jerry Smith are now friends 10 years, 7 months ago
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Ehlert Will and
Jerry Smith are now friends 10 years, 7 months ago
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Vicino_John and
Jerry Smith are now friends 10 years, 7 months ago
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Chhiboo_Bhavesh and
Jerry Smith are now friends 10 years, 7 months ago
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Bond Donald wrote a new post, Class Comments, on the site History of Games 10 years, 7 months ago
Hi everyone, I didn't get to play everyone's games during the final class, but from the look of it, all looked very fun. The one that I did manage to play was Jason's "jump the shark" game, which was wonderfully cut throat. Some suggestions that I have for the class is maybe the grading critieria for some of […]
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Gonzalez, Rogelio wrote a new post, Future of Games, on the site History of Games 10 years, 7 months ago
Nobody knows for certain what the future holds for games, so we can only especulate. However, we can make an educated guess based on what newer games have been doing. With newer technology, more possibilities open up for better graphics, better refresh rate, etc. An example of this is the game LA Noire , in which the developers […]
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Gonzalez, Rogelio wrote a new post, Mario Party, on the site History of Games 10 years, 8 months ago
One of my favorite casual games to play is Mario Party. It is a very fun game to play with a bunch of friends and it doesn't require a whole lot of skill, so anybody can play. Mario Party is basically a board game chockfull of minigames which are played at the end of every turn, or […]
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Bond Donald wrote a new post, Flower, on the site History of Games 10 years, 8 months ago
My favorite casual game is Flower, an exclusive downloadable title for the Playstation 3 by Thatgamecompany; I am unsure of it's genre. It requires little skill with the controller, can be played in short bursts, beaten in a little less than an hour, and includes no scoring system or time specific goal whatsoever. Rather, Flower encourages the player […]
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Gonzalez, Rogelio wrote a new post, PB & J preparation, on the site History of Games 10 years, 8 months ago
Instructions Step 1: Find 2 slices of bread, a jar of peanut butter, a jar of jelly, a plate, and 2 knifes. Step 2: Place both slices of bread side by side on the plate. Step 3: Use one of the knifes to spread peanut butter on one slice of bread. Step 4: Use the other knife to spread jelly […]
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Gonzalez, Rogelio wrote a new post, PC vs Console, on the site History of Games 10 years, 8 months ago
The key differences between PC games and console games are that PC games can usually be modded, but console games can't be; modern PC games have the possibilty of very high graphics if you have a good computer, but console games have to be adapted to the graphics capability of the console; and lastly, when developers […]
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Bond Donald wrote a new post, Three Step Process, on the site History of Games 10 years, 8 months ago
1. Gather ingredients and tools necessary for making a peanut butter and jelly sandwich (peanut butter, jelly, two slices of bread, butter knife for spreading). 2. Use the butterknife to scoop and spread peanut butter and jelly onto the pieces of bread, taking care not to contaminate each jar. 3. Place the two halves of the sandwich together. […]
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Bond Donald wrote a new post, The Casual Console and Hardcore PC, on the site History of Games 10 years, 8 months ago
Key differences between personal computer and console games include the fact that games made for pc's are open specced while console games closed specced, meaning that game developers have to work with the limitations of the technology (memory, processor, etc…) when developing for the consoles, while for the pc, developers can merely increase the specs required […]
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Gonzalez, Rogelio wrote a new post, Pac-Man vs Asteroids, on the site History of Games 10 years, 8 months ago
The two early games I chose to compare and contrast are Pac-Man and Asteroids. To start off, like most arcade games, both games have the objective of acumulating the most points before losing all lives. They are also indefinetely long. In both games players control a character that must avoid obstacles, whether they are ghosts or […]
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Bond Donald wrote a new post, Pong and Breakout, on the site History of Games 10 years, 8 months ago
Pong was the first video game to reach mass public appeal, earning Atari more money than they expected and spurring numorous clones, one of the more successful ones being Breakout (1976), a single player variant of Pong. Pong and Breakout are both table tennis games, Pong being specfically designed for two player head-to-head battles while […]
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Gonzalez, Rogelio wrote a new post, Final Proposal and rules, on the site History of Games 10 years, 8 months ago
“A Hero’s Destiny” You will need: 1 “A Hero’s Destiny” board 2 six-sided dice 3 game pieces per player 1 “Karma” deck Paper and pencil to keep track of the pieces’ life points and how many resources each player has. A strong will to conquer and outsmart your enemies! Victory A player wins by being the last one standing after all the other players’ pieces […]
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