Sander Jason @sanderjason ?
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Sander Jason wrote a new blog post Good UI, Bad UI! in the group
User Interface: 10 years, 6 months ago
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Sander Jason wrote a new blog post Game Proposal in the group
User Interface: 10 years, 6 months ago
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Sander Jason wrote a new blog post Some Game Ideas for Proj#1 in the group
User Interface: 10 years, 6 months ago
Idea #1
My first idea for a game involves a decision-based adventure based on the classic Hero vs. Dragon game. The basic premise is that a dragon has stolen the hero’s fair maiden, and he must travel to the […]
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Sander Jason wrote a new blog post 5 User Interface Critiques by Jason Sander in the group
User Interface: 10 years, 6 months ago
2 Physical Interfaces
My Car – 2008 Honda Fit
My first critique is the car I drive, a 2008 Honda Fit. In a day and age where vehicles are becoming more and more like computers on whee […]
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Sander Jason wrote a new post, Comments on the class, on the site History of Games 10 years, 9 months ago
Overall, I'd say History of Games ranks among one of the more interesting classes I've ever taken, and that includes my previous degree at BGSU. I found the discussions to be pretty interesting, particularly after we began the section on video games, and the project to make our own game was a fun one. Unfortunately I didn't […]
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Sander Jason wrote a new post, The Future of Games, on the site History of Games 10 years, 9 months ago
Technology in games is always improving at a stellar rate. In only 30 years we've come from Pong, to Halo, and beyond.Things such as graphics and sound have truly benefitted from the increased quality technology brings, even to the point of rivaling the best that Hollywood can muster. What really sets games apart from movies is […]
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Sander Jason wrote a new post, Angry Birds, on the site History of Games 10 years, 9 months ago
If ever there was a truly addicting single-player casual game, it’s Angry Birds. I have personally now purchased every iteration of Angry Birds there is (the original, Rio, Seasons), each one essentially being exactly the same game, and it has yet to get old. But what makes Angry Birds so darn addicting? What is the […]
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Sander Jason wrote a new post, How to Make a Peanut Butter and Jelly Sandwich, on the site History of Games 10 years, 9 months ago
1: Take two pieces of high-quality, handmade wheat bread, placing both side by side on a square piece of wax paper. 2: Open the jar of natural, unsalted peanut butter, and scoop out a large amount using a clean butter knife. 3: Spread the peanut butter on one piece of wheat bread. 4: Open the jar of homemade grape […]
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Sander Jason wrote a new post, Console Vs. PC – Fight!, on the site History of Games 10 years, 9 months ago
Ah, the old console vs. PC war. In general, the differences between PC games and console games lay mostly in the hardware. PC's have traditionally offered gamers more options for playing a game. Most notably, PC's offered online multiplayer, something the consoles didn't offer until the XBox was released. The networking capabilities of PC's were what really […]
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Sander Jason wrote a new post, Pong and Breakout, on the site History of Games 10 years, 9 months ago
I decided to compare and contrast Pong and Breakout. These two games almost beg for comparison, since Breakout is pretty much a direct derivitive of Pong. The original Pong was designed as a simple, electronic version of Table Tennis, and requires two players, with a ball bouncing between both paddles. It is incredibly simple in its […]
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Sander Jason wrote a new post, “Jump the Shark” ruleset, on the site History of Games 10 years, 10 months ago
Jump The Shark is a simple board game in the grand tradition of Game of Goose and Snakes and Ladders. It is a traditional race game for 2 – 4 players, and the theme of the game is television shows. The players play as a producer of a TV show, and throughout the course of the […]
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Sander Jason wrote a new post, Chick Tract on D&D, on the site History of Games 10 years, 10 months ago
An amusing religious comic create to try and show the "evils" of Dungeon & Dragons somehow teaching kids to join the occult, cast real spells, and inspire their friends to comic suicide!
http://www.chick.com/reading/tracts/0046/0046_01.ASP -
Sander Jason commented on the post, Pocket Technology, on the site History of Games 10 years, 10 months ago
"starting pissition"
Pissition? Freudian Slip there Pat? 🙂
Interesting observation on the Fog Of War element. I think many games use this in various degrees, but Battleship uses it as it's main premise. -
Sander Jason wrote a new post, Old Vs. New, on the site History of Games 10 years, 10 months ago
At their very heart, most games haven't really changed that much between ancient games, and their more modern counterparts. Perhaps the largest single difference is the introduction of commercialization of games. Manufacturing of game boards, cards, and game sets has become much more prevalent as history continues. Eventually, as printing costs get cheaper and cheaper, mass […]
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Sander Jason wrote a new post, Poker and Magic: The Gathering, on the site History of Games 10 years, 10 months ago
Using cards is perhaps one of, if not the most versatile way to play games. They can involve either a standardized deck (like the 52 card deck so often used in modern games), or a sectionalized deck containing any number of specifically designed cards to suit all sorts of different rules. For this comparison, I wished […]
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Sander Jason wrote a new post, Game Proposal, on the site History of Games 10 years, 10 months ago
For my game, I want to create a board game, using a specialized board. It will be a "race" game, similar to Senet and Royal Game of Ur, but with completely different rules. It will be a "theme" game, similar to the idea of the Game of Goose, but crossed with aspects of Snakes and Ladders. […]
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Sander Jason wrote a new post, Two Games – Compared!, on the site History of Games 10 years, 10 months ago
It always amazes me that two very different games, created by very different people, can end up having many similarities, despite their creation being completely independent of each other. It just goes to show that it's almost impossible for anything to be truly original. I decided to compare two old board games and contrast their similarities […]
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Sander Jason wrote a new post, What, Indeed, is a Game?, on the site History of Games 10 years, 10 months ago
Craig Lindley says that a game is "a goal-directed and competitive activity conducted with a framework of agreed rules". This is a rather dry definition of what constitutes a game. A game is many things, and performs many important functions to us as humans. They can teach us lessons about life, and they can also serve […]
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Nick Rodriguez and
Sander Jason are now friends 11 years, 2 months ago
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Sander Jason and
maxhonackmgd are now friends 11 years, 2 months ago
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