Pat Dear @pdear ?
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Oberman Steven and
Pat Dear are now friends 9 years, 2 months ago
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Pat Dear wrote a new post, Tag, You’re It, on the site Ammunation 9 years, 8 months ago
Well, here it is folks. Our final video on how we do our own Stencil Art.
Watch it and let me know what you guys think! -
Pat Dear wrote a new blog post Team Vengeance Inc. – Game Proposal in the group
User Interface: 10 years, 4 months ago
One Shot
One Shot is a side scrolling platforming game that involves a few puzzle elements in it. You play as a cop (currently unnamed) who at the beginning of the game is shot and left for dead by his […] -
Pat Dear wrote a new blog post BEST AND WORSE in the group
User Interface: 10 years, 4 months ago
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Pat Dear wrote a new blog post Game Description in the group
User Interface: 10 years, 4 months ago
Pat Dear
2/9/2012
Average Tuesday: A Working Title
The story of the game revolves around a college student who has a test the following morning and must decide what to do the night before. The game doesn't […] -
Pat Dear posted an update 10 years, 4 months ago
For those students with student websites:
what is the best web host for Wordpress based site? We have FatCow and it’s kind of lame so we’re looking to switch and would like to know who the students prefer. -
Pat Dear wrote a new blog post 3 Game Ideas – Pat Dear in the group
User Interface: 10 years, 5 months ago
1. “DO WORK” – you control the life of a college dude the night before his big final exam. The game starts the evening before and it’s going to be a decision based game such as going out the night before or s […]
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Pat Dear wrote a new blog post 5 User Interface Critique – Pat Dear in the group
User Interface: 10 years, 5 months ago
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Pat Dear and
Jerry Smith are now friends 10 years, 7 months ago
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Pat Dear wrote a new post, Final Class Comments, on the site History of Games 10 years, 7 months ago
Hey everyone I just wanted to say I had an awesome time with everyone this class and I enjoyed seeing the evolution of everybodys game!
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Pat Dear wrote a new post, Maximum Zen Achieved , on the site History of Games 10 years, 8 months ago
Peggle. You say that one word and I get all jelly at the knees – I LOVE THIS GAME. I have it downloaded on my PS3 (both the game AND the Peggle Nights DLC), on my Xbox 360 and on my iPhone. It's that good. For those not familiar what this game is allow me to fill […]
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Pat Dear wrote a new post, Death Sandwich, on the site History of Games 10 years, 8 months ago
CAUTION Peanut Butter can cause dangerous allergic reactions. Substitute another spread for allergic individuals MATERIALS 2 butter knives 2 slices of your favorite bread 1 jar of peanut butter 1 jar of jelly PREPARE TIME: 120 seconds . 1. Open the peanut butter and jelly jars. 2. Place two slices of bread on a flat surface. 3. Spread peanut butter on one side of a slice of bread […]
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Pat Dear wrote a new post, Console v. PC, on the site History of Games 10 years, 8 months ago
PC games and console games are different in many ways. Back in the 1990's and into the eary 2000's the games that dominated the console were games like Mario and Zelda and later first person shooters like Halo. PC games were much different, they had invented the first person shooter genre but had games like Myst […]
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Pat Dear wrote a new post, Early Video Games, on the site History of Games 10 years, 8 months ago
The introduction of early arcade games was, excuse the pun, game changing. Kids were flooding arcades and causing a quarter shortage and the games were so incredibly basic. Pong and Breakout are two very similar games where a player controls a paddle and tries to not let the ball pass by them. In Pong two players go […]
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Pat Dear wrote a new post, Game Proposal, on the site History of Games 10 years, 8 months ago
Pat Dear Troy Gardner Title: TBD GAME TYPE: race, eliminate your opponent AVERAGE DURATION: 30 minutes PLAYERS: 2 – 4 MATERIALS: .One 9-sided die .Eight 6-sided die .Three ‘Lieutenants’ per player .One ‘General’ per player .Four ‘Emperor’s Guards’ .One Beast .One game board OBJECTIVE The objective of the game is for the player to their General into the Throne Room, […]
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Pat Dear wrote a new post, Modern v. Early Games, on the site History of Games 10 years, 8 months ago
Since the end of the 19th century the development of the modern games share both similiarities to much of the older games as well as becoming their own unique games all around. Basic ideas of capturing your opponents pieces or racing around the board to become to victor seems to have carried through centuries to today […]
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Pat Dear wrote a new post, Playing Card Graphics, on the site History of Games 10 years, 8 months ago
In card games the graphics on the card have every thing to do with each game, without them they are just thin pieces of card stock. Ever since the earliest card games, going all the way back to China with just three suits, those games were played similar to dominoes signifying that the value on that […]
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Pat Dear wrote a new post, Kill the Emperor!, on the site History of Games 10 years, 9 months ago
For my game I'll be collaborating with Troy and possibly Nick for the assignment. We are going to create a board game that borrows ideas that I found to be really interesting from the book. The game will be for two-four players (maybe more if depending on how we finally shape the game) and will be […]
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Pat Dear wrote a new post, Chess v. Go, on the site History of Games 10 years, 9 months ago
The games that came to be in the Medieval period are some of the most popular and influential games to date. Boardgames such as Chess and Backgammon became incredibly popular, Dice and Windmills (later variation known as Tic-Tac-Toe) also springed up. The introduction of these new strategy and chance games really took off and stick around […]
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Pat Dear wrote a new post, Pat’s Perspective on Games, on the site History of Games 10 years, 9 months ago
What is a Game? Depending on who you ask, a game can be categorized in different ways; if you were you ask myself or my friends we would name things like Mario or Half-Life or any other video games we geek over. Iif you were to ask somebody up in, say, Vancouver, they would probably bring up […]
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