Carrodus Daniel @dcar227 ?
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Carrodus Daniel wrote a new blog post UI's, the best and the worst in the group
User Interface: 10 years, 4 months ago
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Carrodus Daniel wrote a new blog post Zombies in the group
User Interface: 10 years, 4 months ago
Daniel Carrodus
Game Proposal- I am making a text based zombie survival game called "Every Choice", the story is that you are in San Francisco after the zombie virus hits, it's only been a few days since it hit, […] -
Carrodus Daniel wrote a new blog post 3 Game Ideas in the group
User Interface: 10 years, 5 months ago
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Carrodus Daniel changed their profile picture 10 years, 5 months ago
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Carrodus Daniel wrote a new post, Final rule set, on the site History of Games 10 years, 8 months ago
What is GO Battle ? GO Battle is GO (Weiqi) with RTS elements in it. Basically it's all the same rules of GO, regarding capturing and turn base, but you have a "Base" or "HQ" where your "units" or "GO" pieces and "APC" or "Pennies" spawn. This is controlled by dice, rolling a certain number will allow you […]
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Carrodus Daniel wrote a new post, Future of gaming, on the site History of Games 10 years, 8 months ago
Future of gaming. I honestly don't really know exactly where the future of gaming will go, but there are a few things I am certain of that will happen and we might see more of. Technology is something that never seems to slow down, everything is getting better, faster, smaller and more powerful. Things like […]
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Carrodus Daniel wrote a new post, My causal games , on the site History of Games 10 years, 8 months ago
My favorite casual game of all time would either have to be out of either Tetris, Bust a Move, Hexic or Plants Vs. Zombies. Each games being very fun and different in its own way. Tetris was one of the first games I had ever played, and I played this on a Game Boy Pocket, […]
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Carrodus Daniel wrote a new post, PEANUT BUTTER JELLY TIME!, on the site History of Games 10 years, 8 months ago
1. To Make a peanut butter and jelly sandwich you will need the following ingredients, bread (any type will do, pre-sliced or not), peanut butter ( this too can be any kind of peanut butter), and last jelly ( also can be any kind and flavor of jelly). 2. Tools you will need, for the construction […]
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Carrodus Daniel wrote a new post, Crime, on the site History of Games 10 years, 8 months ago
We all know we won't be hearing the end of this one and that they will use this as a "Games are evil and provokes violent in people".
http://kotaku.com/crime/ -
Carrodus Daniel wrote a new post, Breakout vs. Space Invaders , on the site History of Games 10 years, 8 months ago
Breakout came out in 1976, influenced by Pong in 1972, Break out is basically Pong sideways and turned into a single player game. In this way these two games are very similar. Breakout is a wall of blocks on the top of the screen that you have to destroy with your paddle and ball and as […]
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Carrodus Daniel wrote a new post, GO Battle, on the site History of Games 10 years, 9 months ago
What is GO Battle ? GO Battle is GO (Weiqi) with RTS elements in it. Basically it's all the same rules of GO, regarding capturing and turn base, but you have a "Base" or "HQ" where your "units" or "GO" pieces and "APC" or "Pennies" spawn. This is controlled by dice, rolling a certain number will allow you […]
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Carrodus Daniel wrote a new post, Similar , on the site History of Games 10 years, 9 months ago
All card games are similar and are related in some way. This isn't just based on how most card games use a standard deck of 52 cards along with the four suits and etc, but the way they are played. These similarities are because they all have an origin but were modified down the line. […]
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Carrodus Daniel wrote a new post, Game proposal, on the site History of Games 10 years, 9 months ago
I plan on making GO (Weiqi) with RTS elements in it. Basically it's all the same rules of GO, regarding capturing and turn base, but you have a "Base" or "HQ" where your "units" or "GO" pieces spawn. This would be controlled by dice, rolling a certain number would allow you to spawn a piece […]
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Carrodus Daniel wrote a new post, Weiqi vs. chess, on the site History of Games 10 years, 9 months ago
The Games Go (Weiqi) and Chess are very similar in many ways. Go's origin is from China, the story goes that the emperor Yao during 2356-2256 B.C.E asked his advisor Ping to develop a new game for his son to improve his son's mental strength. A week later the game was invented for the emperor. […]
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Carrodus Daniel wrote a new post, What is a game?, on the site History of Games 10 years, 9 months ago
What is a game? Well according to "Gamaustra" it's a goal-directed competitive activity conducted within a framework of agreed rules. And to "Webster Dictionary" it's an activity engaged in for diversion or amusement. While I agree with both I feel that the "Gamaustra" definition is better. Every game has a goal and a set of […]
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Carrodus Daniel and
Carroll Robert are now friends 11 years, 3 months ago
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Carrodus Daniel and
Sold Roanna are now friends 11 years, 4 months ago
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Eller Bennett and
Carrodus Daniel are now friends 11 years, 5 months ago
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Carrodus Daniel and
Gonzales, Alex are now friends 11 years, 5 months ago
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Carrodus Daniel and
Martinez Andrew are now friends 11 years, 5 months ago
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