• ThumbnailSimple Success

    History of Games

    Mid-Term

    • 2-4 players

    -Genre:

         o Race/Stategic style game

    Welcome to the Real World, where success can be achieved by anybody regardless of where you come […]

  • Benjamin Young                              

    History of Games

                    Modern Games are different from early games in many ways from the basic materials to the very design of the game. One of the good […]

  • Thumbnail Benjamin Young

    History of Games

    Well the look of cards can make it easier or harder to decern cards, especially when it comes to cheating which is one of the biggest reasons behind adding the patterened […]

  • Benjamin Young

    History of Games

     

    The game concept I came up with is basically a great game on how anybody, no matter who you are, could be successful regardless of your background. It’s similar to […]

  • Benjamin Young

    1/31/13

    History of Games 

              Chess and dice are the early games that I chose. They are alike in many ways, one of which they can both be used to gamble. They could both typically […]

  • Young Benjamin wrote a new blog post in the group Group logo of History of GamesHistory of Games: 8 years, 10 months ago

    Benjamin Young

    History of Games

    1/29/13

     

    What Is A Game?

    Games have been around for ages. New Games Being created all the time for different purposes. The definition of a game is a competitive […]

  • Thumbnail                                The Worst and Best UI
    Daniel Carrodus
                    All video games have good and bad UI's whether it's a MMO or a first person shooter. First let us talk about one of the best […]

  • Carrodus Daniel wrote a new blog post Zombies in the group Group logo of User InterfaceUser Interface: 9 years, 9 months ago

    Daniel Carrodus
    Game Proposal-  I am making a text based zombie survival game called "Every Choice", the story is that you are in San Francisco after the zombie virus hits, it's only been a few days since it hit, […]

  • ThumbnailMy first game idea is a game kind of like Metal Slug, where it’s a run and gun, but I was thinking of a horde like one, where there is no end to the level, just a score. So the game would be high score based and […]

  • Carrodus Daniel changed their profile picture 9 years, 10 months ago

  • What is GO Battle ? GO Battle is GO (Weiqi) with RTS elements in it. Basically it's all the same rules of GO, regarding capturing and turn base, but you have a "Base" or "HQ" where your "units" or "GO" pieces and "APC" or "Pennies" spawn. This is controlled by dice, rolling a certain number will allow you […]

  •             Future of gaming. I honestly don't really know exactly where the future of gaming will go, but there are a few things I am certain of that will happen and we might see more of. Technology is something that never seems to slow down, everything is getting better, faster, smaller and more powerful. Things like […]

  • Thumbnail            My favorite casual game of all time would either have to be out of either Tetris, Bust a Move, Hexic or Plants Vs. Zombies. Each games being very fun and different in its own way.  Tetris was one of the first games I had ever played, and I played this on a Game Boy Pocket, […]

  • 1. To Make a peanut butter and jelly sandwich you will need the following ingredients, bread (any type will do, pre-sliced or not), peanut butter ( this too can be any kind of peanut butter), and last jelly ( also can be any kind and flavor of jelly). 2. Tools you will need, for the construction […]

  • We all know we won't be hearing the end of this one and that they will use this as a "Games are evil and provokes violent in people".
    http://kotaku.com/crime/

  • Breakout came out in 1976, influenced by Pong in 1972, Break out is basically Pong sideways and turned into a single player game. In this way these two games are very similar. Breakout is a wall of blocks on the top of the screen that you have to destroy with your paddle and ball and as […]

  •   What is GO Battle ? GO Battle is GO (Weiqi) with RTS elements in it. Basically it's all the same rules of GO, regarding capturing and turn base, but you have a "Base" or "HQ" where your "units" or "GO" pieces and "APC" or "Pennies" spawn. This is controlled by dice, rolling a certain number will allow you […]

  •             All card games are similar and are related in some way. This isn't just based on how most card games use a standard deck of 52 cards along with the four suits and etc, but the way they are played. These similarities are because they all have an origin but were modified down the line. […]

  •             I plan on making GO (Weiqi) with RTS elements in it. Basically it's all the same rules of GO, regarding capturing and turn base, but you have a "Base" or "HQ" where your "units" or "GO" pieces spawn. This would be controlled by dice, rolling a certain number would allow you to spawn a piece […]

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