Import all media within FCPX.
When you mount a camera, always try to use FCPX's import window to import your media.
When importing, make sure to check the import progress using the Background Tasks window. FCPX first generates clips in the browser before finishing the download, so it may look like it has imported before it’s done.
P2 footage: If you choose to make an extra backup of a P2 card, create a folder and copy the CONTENTS folder and LASTFILE.txt. DO NOT rename the CONTENTS folder or change anything inside it!
- A Library in FCPX contains everything for your project.
- As you import media, you have the option of leaving files outside the Library. Libraries can be copied to external drives, and if the drive is fast enough (USB3, for example), you can work directly from the external drive on other computers.
- Before copying a Library to an external drive, make sure your footage is in the Library. On the Inspector > Info panel, use the Consolidate button to copy any footage outside the Library to the Original Footage folder inside the last selected Event.
As you get more footage, sometimes it easy to lose stuff.
- To locate a clip in the Event Browser from a Project timeline, select a clip and use right (or control) click > Reveal in Browser to see it in the Event browser.
- To locate on clip on your computer or external drive, from the Event browser, select a clip and use right (or control) click > Reveal in Finder.
- External drives must be formatted to Mac OS Journaled or ExFat for cross-platform use. (FAT32 does not work).
So far in its history, current versions of FCPX have not been backwards compatible with previous versions. If for some reason you need to get a project from a newer version to an older, you might try exporting a project using xml (i.e., fcpxml).