A simple cube primitive is a perfect starting point for a wooden crate
Insetting the faces of the crate will help us create the wooden framework later
Adding an extra edge in to the middle planes will be the starting point for a cross-beam
After chamfering the cross beams to widen them, the crate is really starting to take shape
The relevant sections are extruded in, and any un-optimized sections of the crate are optimized to make it as easy to render as possible
Deconstructing the major components of 3D art for Games & Animation