Each term students in the Interface Design Class design at least two games. The first is an individual project that requires students to create a narrative/adventure game with interactive feedback elements. The second is a group project developed around a game engine. All projects are created using ActionScript 3.
Ben Parisi: Game of the Living Dead: Aim for the head!
Tiffany Keys: Super RPG Sim Go!: Collect all endings!
Mike Sugar: Space Adventure: your final frontier
Joshua Guberman: Bear Season :a grizzly bear’s fight for survival
Miguel Cervantes: Caged Entity : a game after death