Just wanted to drop off a few things here:
The home site of Iggy, a UI design program compatible with ActionScript 3.
Twine. A programming program that primarily utilizes if-then statements. Great for creating a "Choose your own adventure" type game.
ActionScript 3 coder
These are tools that may be able to assist with the class. I think at least one of them requires a license, but I'm not sure.
An article intended for web designers explaining practices in game UI design
Multiple screenshots from several games accompanied by descriptive text.
Game specific article on using wireframes and interactive storyboarding techniques to test narrative storytelling in game development.
This is a related article, with more images.
While this article does not go into much detail about each HUD, the screenshots are good.
This article discusses elements of game interfaces and why some choices work better than others.
This article answers questions about visual direction, lighting cues, and hotspots. These techniques are part of the interface feedback, directing game action in a diagetic manner, making this an interesting read for Interface design ideas.