Final Movie

Well The moment has come, we are DONE with Gamer Girls – Women in the Video Game Industry! Big thanks to everyone who helped us along the way, especially to our interviewees! Enjoy.


G.I.R.L. – Gamers In Real Life Scholarship!

In the midst of doing some research about women in the gaming industry, I came across something amazing that I had no idea existed until now! There’s a scholarship aimed towards female students in Game Design or “Visual Entertainment”. Participants must submit two pieces of concept art based on either Free Realms or EverQuest II. One must depict an environment that you would like to adventure through and the second must be an original design of a character/creature that would fit in most with the environment you created.


The grand prize, if chosen, consists of a $10,000 scholarship to the school you are enrolled in and a 10-week internship at SOE (Sony Online Entertainment). Now tell me that isn’t amazing and exciting? I may just try my hand at it in the future…


Reference Link:

Booth Babes

“In its pursuit of greater profits, the gaming industry has made some gestures to limit the aspects of a gaming culture that turn off so many potential female gamers. In January 2006, the organizers of the Electronic Entertainment Expo (E3) proclaimed the dismissal of the ‘booth babes’–those young, nubile, scantily clad women who frequently promoted the hot new games.” (“Beyond Barbie & Mortal Kombat” XII)

I pulled this quote from a book I’m currently reading because I found it funny and connected to it most. I feel that a lot of the time, women are being used as a marketing tool to bring in more of the male gamer population. While I do feel that female players are starting to show they can “play on the big field” just as well as male gamers can, the gaming industry still needs to update some of their practices. 😛

For example, Booth Babes still exist at many conventions. I also notice the use of under-dressed women in some games such as Final Fantasy X-2. I loved the game, don’t get me wrong, I was incredibly excited to hear that there would be three female lead characters to play. Though, after playing it and seeing all the outfits they could change to, you could say I was a bit disappointed. Booty shorts for Yuna? Rikku in a bikini? I can’t help but feel this was done in order to hold the attention of male gamers to play a game that was through a female perspective.

Just a thought…
Kafai, Yasmin, Carrie Heeter, Jill Denner, and Jennifer Sun. Beyond Barbie & Mortal Kombat. The MIT Press, 2008. Print.