Interview Questions

For the Game Jam, during the interviews we did every other hour, we asked a few simple questions:

First Interview:

-What is your name?

-What is your role on the team?

-Why do you enjoy doing that kind of work?

-What is Ludum Dare?

-Why is Ludum Dare awesome?

Other Interviews:
– What have you done since the last interview?

– What problems do you have?

– How are you solving them?

– How do you feel?

Final  (unfortunately due to time constraints in the Jam, as well as our rental time on the equipment, we were not able to record interviews)

– How do you feel about the game

– What was the most memorable part of the game jam

– Would you do another game jam in the future

– What was the biggest problem you faced?

 

Final Critique

– more screencap

– music too loud in spots

– make sure people know the game footage is our game

– add more quintin

– don’t change a thing

– Lower thirds for Casey

– lower punching noises

– constantly running clock/hours

– conflict good

– beginning audio clipping

– transitions awkward (fade to black)

– more exciting music in parts w/ conflict

– end credits at beginning?

– ken burns timelapse at end

– vary music more?

– bring us in to world more gently (too foreign to others, too obvious to us)

– music overdramatic at times (endings)

– expected it to be humorous/ too somber

– character development & struggle

– make it better