Author Archives: Dana Starrh

About Dana Starrh

In the Interactive Audio program at Ex'pression School for Digital Arts.

1 page explanation of The Score: Music in video games

The Score: Music in Video Games This documentary explains from the beginning to the end what role video game music has and still plays in a video game experience. It opens up with a brief comment on what role game … Continue reading

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The Score: Music In Video Games Treatment

The Score: Music In Video Games Treatment The scene opens to a black screen and all you hear is different clips of music from key videogames starting from the very first games to the most recent. Shortly after a voice … Continue reading

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Movie CheckList

LMW II Production Checklist PRE-PRODUCTION: PART I GROUP CONTACT INFORMATION Name: Rainer Schmidig________________________Phone: 925-963-1672_________ Email: Rainerisawesome@gmail.com________________________________________ Notes:_________________________________________________________________ Name: Miguel Poblete____________________________Phone: 510-261-6178_______ Email: MPoblete@yahoo.com_______________________________________________ Notes:__________________________________________________________________ Name: Dana Starrh________________________Phone: 661-805-2221_______________ Email: Danasaur8060@gmail.com________________________________________________ Notes:____________________________________________________________________ TOPIC DEVELOPMENT (GROUP DISCUSSION): Spend 20 minutes assessing each … Continue reading

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Our interviews

Spencer Nilsen and Wilbert Roget talked to us about many different aspects of video game music and sound. All the way from how it used to be, up until how it is today. They explained technological advancements to us and also went into … Continue reading

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Interview Questions

How would you describe the evolution of sound in games In what ways do you feel the change in technology changed the advancements in video games (both console and computer) How do you find inspiration to design certain sounds and … Continue reading

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Upcoming interviews

I will be interviewing a music composer at LucasArts, Wilbert Roget. Emily Ridgway is also a sound designer at Zynga I will be getting a Skype interview with. There are also a couple people from Double Fine I’m hoping to interview. … Continue reading

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Computer History Museum

http://www.computerhistory.org A museum of computer history that may be relevant to the change of video game technology

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Digital arts museum…

http://themade.org A small museum that recently started up in Oakland. I would like to check it out and maybe interview some of the people who run it and attend it…

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Logo Designs

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Myst & Riven

The music for each game in the Myst series has fallen to various composers. Originally, the Millers believed that any music or sound besides ambient noise would distract the player from the game and ruin the sense of reality; Myst, therefore, was to … Continue reading

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